There are a total of 15 different skills to power up.
Players can level up their skills to earn stat buffs, unlock and level up abilities. Each skills can be powered up to level 99.
Mana Abilities are a special type of ability that costs mana to use and are active, meaning they require the player to activate or use. Currently, this is the primary use of mana. Mana Abilities are by default unlocked at level 7 of that skill and increase in level every 7 levels (This is configurable). Level increases can change duration/power, cooldown, and mana cost. (These are all configurable in abilities_config.yml)
Using Mana Abilities will give Sorcery XP.
List of mana abilities
Treecapitator (Foraging) - Breaks entire trees instantly for a certain duration. Right-click with an axe and break a log to activate. Works best with oak, birch, and spruce trees (One block wide). The algorithm is not final and will be improved later on to work perfectly with all tree types.
Speed Mine (Mining) - Gives Haste 10 for a certain duration. Right-click with a pickaxe and break stone or an ore to activate.
Sharp Hook (Fishing) - Deal damage to a hooked entity when left-clicking with a fishing rod'
Terraform (Excavation) - Break blocks instantly in a 4 block radius in the same layer when digging. You must use a shovel and extra blocks broken must be the same type and in a single connected vein. Right click shovel and dig block to activate.
Charged Shot (Archery) - Arrows you shoot will deal more damage based on how far the bow was pulled back, consuming mana in the process. Does more damage per mana consumed. Left click a bow to toggle charged shot mode.
Absorption (Defense) - Incoming damage will decrease mana by 2x Minecraft damage instead of your health. Mana will not regenerate while Absorption is active. Left click shield and take damage to activate.
Lightning Blade (Fighting) - Increases attack speed by % for seconds. Right click sword and attack mob to activate.